If there is one thing that should be learned from Nintendo's survival through the N64 and Gamecube years it is that you don't have to sell that many systems to be profitable or relevant ... by the end of 2009 you will be able to buy an inexpensive PC that will play a game like Crysis at medium-high settings at a framerate above 30fps at a resolution above 720p; while this may not seem that impressive, in 2 years you will be able to manufacture an inexpensive console that can be sold at a profit from launch and surpass this performance.
If Sony and Microsoft weren't bleeding money searching for the best graphics there is no reason they couldn't thrive off of 30 to 40 Million units sold.







