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johnsobas said:
Spankey said:
how can guys like Ubi make more from PS3 sales than they make from higher numbers on the 360?
I might have an answer, perhaps Sony lets Devs and publishers have a bigger slice of the sales pie than MS does.
for instance, a multiplat game sells for $60 retail.
Sony only takes $5 from the sale, but MS takes $10 automatically leaving more pie for the dev/publisher per sale on a PS3 than they would get from a similar sale on the 360.
Note that I'm pulling all these numbers from my ass, but to me it seems like it could be a possible reason.

 

first of all it's been shown this is a case of cherry picking, not that PS3 is doing bad but it's not doing better than the 360 even in revenue.  The second issue is that this is revenue, and revenue does not mean profit.  Revenue has nothing to do with how much Sony takes for royalties, if the game is sold at $60, the revenue is $60.

 

firstly, where am I cherry picking? this is an article and a statement about PS3 making more money for them than 360. I'm trying to provide a reasonable explanation, which is more than you have done thus far.

secondly, that is impossible, as then everyone down the sales line from the retailer, distributer, publisher, developer, licensing agents would each claim $60 which they would be unable to correctly in good faith report in their financial statements

Thirdly, I think you missed my point entirely. In my example, Sony leaves $5 more to be split between the pie eaters than MS does. that means more money to go around for them. that means better results for them. how can I make this more clear?



Proud Sony Rear Admiral