how can guys like Ubi make more from PS3 sales than they make from higher numbers on the 360?
I might have an answer, perhaps Sony lets Devs and publishers have a bigger slice of the sales pie than MS does.
for instance, a multiplat game sells for $60 retail.
Sony only takes $5 from the sale, but MS takes $10 automatically leaving more pie for the dev/publisher per sale on a PS3 than they would get from a similar sale on the 360.
Note that I'm pulling all these numbers from my ass, but to me it seems like it could be a possible reason.
Proud Sony Rear Admiral