NJ5 said:
But according to Capcom they moved Monster Hunter 3 to the Wii due to high PS3 development costs. http://www.gamesindustry.biz/articles/high-ps3-costs-prompt-capcom-to-move-to-wii PS: RPGs are not really my thing so I may be committing some mistake here in assuming this is a JRPG.
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Perhaps they believe expectations are lower on the Wii, and thus they could reduce their scope/cost?
I've personally ported a reasonably advanced Wii project to the PS3 in just a couple weeks (basically by myself), with no performance hiccups at the end. Its very easy to do if the code is mostly C/C++.







