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exit52000 said:

I see what your saying about Killzone 2, however I think the problem is planning.

If you look at the development pictures of Killzone of the years you notice that characters change backgrounds change things are improved left, right and centre.  The game ends up looking nothing like it did when it first started.

Now thats to be expected to a certain degree.  But the changes in Killzone 2 are vast.  I wonder how many times the developers have changed whole sections of code that if it were thought out properly in the first place wouldnt have had to be changed at all.

I dont know why developers dont work on their engine first.  get it as good as it can be and then develop games in it

 

I promise you every game changes over time.  You can have absolutely perfect planning and you will still always have touchups, better ideas, improvements, and feature creep.  It's just one of those inevitable things.