If you have a large game say a RPG and would take 40 hours to complete on a last gen console then you would have to note a couple of things.
1. The story line is normally quite large.
2. The enviroment is vast.
Now HD consoles generally only provide 1 thing. Better quality graphics. There is the power there for better AI and physics but theres not many games out for the HD consoles that are using these as their main selling point.
So the question is (the title of thread)
If you used to create big storylines and vast enviroments for the last gen consoles and now all you have to do is improve the graphics, why is it so much more expensive? I know it would be more expensive but not to the cripperling degree, developing for HD consoles is made out to be.
Thoughts?







