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Why does this writer hold modern videogames to a higher standard than older videogames, or other forms of media? By their standard, only games which involve a human opponent or AI acting as a human opponent would really count here.

Why should a game that has a storyline, and a lot of side events, be expected to be infinitely replayable? Unless the game fits into the mold of Civilization, with random dungeon generation like Nethack or Diablo, how can one expect the world to be different?

If anyone wants to have live and replayable content, how about playing a Massive Multiplayer game?

I believe it is just plain off if anyone implies videogaming has regressed.