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Final-Fan said:
Specialization is necessary to get deep expertise. But I agree with your main point.

 

The issue with specialization is job security. What happens if a specific job you're doing is low in demand, or made obsolete? How do you function in the world? Lets put it into the context of a game development studio, since this is an area where specialization often happens...  lets say you're a concept artist. Once your drawings are done, you can be let go. Yet if you also are skilled in modelling and animation, you can then work on models, level design, animating characters. Gives a lot more length to your time on the job and  with your contract.

Or on a wider scale, based on my own skillset - If the industry were to crash like the 80s, I can fall back on a high-level of computer tech support, I hold a NJ license to teach music, as well as have a large depth in music production and sound engineering. I have a lot more chance of getting by in life than the guy who focused only on one specific area.