There are so many categories developers can compete over, why try to pressure them to fight over tech? They can focus on making better art, sound, story, single-player gameplay, multiplayer gameplay, interface, online functionality, content, content creation... have I missed any?
With all these challenges, why would you knowingly make programming harder? There's plenty of stuff there for developers to one-up each other over.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.







