Grampy said:
The slower the frame rate the more likely you will see the shutter change as a flicker. At 30 fps (15 frames per eye) you would definately experience a noticable flicker that would proabaly be very unpleasant. When I saw the technology years ago on standard video 24 fps interlaced (24 fps per eye) the flicker was just noticable although not too distracting. 120 fps (30 fps per eye) would make it totally invisible and keep the game flowing smoothly.
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Don't you mean 60 fps per eye?







