Soleron said:
There's your problem. If you looked outside the MS technologies, you would find LOTS of free and open-source distributed version control systems that weren't tied to MS platforms and languages and have far more features and much better speed. If you need the advantages of XNA as a virtual machine, use Java - it's far better supported.
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Because I cannot deploy a Java game onto the 360. Also, Java is garbage for 3D graphics. Sure the managed DirectX is a tab bit slower than unmanaged, but the XNA framework makes development much much easier for a two man team. Plus I doubt I will tax the 360 hardware enough for the need of lower level APIs. Also, Live Mesh works great and it was quick and easy and I have already set everything up. Why would I need to look for something else. Also, I don't just use it for version control.







