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Slimebeast said:
NJ5 said:
Slimebeast said:
NJ%, good explanation of the tech, but I still don't understand the need for 120Hz/FPS. Since most games are playable at 30FPS, one would think only 60Hz should be needed.

This is just my guess, but I'd say it's because of refresh rate. A 30 Hz refresh rate per eye is probably very bad on the eye.

 

 

But do u interpret it like both conditions must be met:

Screen must be able to do 120Hz

and

PC/GPU must be able to do a steady 120FPS ??

The way I see it, each alternating frame shown by the monitor must be different, otherwise it won't be 3D anymore as both eyes will be seeing the same thing. Therefore it looks like the PC has to at least output at 120 FPS, whether they can employ some tricks to do it while rendering at 60 fps or not I don't know.

 



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