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emilie autumn said:
ROBOTECHHEAVEN said:
@mjk45 u mean the island's cloest to heaven and hell. i loved the draw system from ff8, cause it gave u more too think about , then your normal hit button and move on. also i think a sequel to "legend of dragoon" would and could sell a good amount. but 1st they would need to release it on psn at least 6 months before the sequel and also would have to promote the hell out of it, something sony doesnt do very well with most of their titles, like m$ and nintendo does.

 the junction system was really amazing, but thats problem with it, it makes the game the easiest FF, you can easily pull off a 9999 damage with squall in disc 1 and couple that with renzokuken and you can take down every boss in 1 turn(omega weapon in 3).

The junction system just let you raise stats freakishly high without raising your own level and consequently the levels of the enemies.

Really though, it was less about the junction system in FF8 and more about how broken limit breaks were.  Abusing the yellow HP and menu button you could easily do a limit break in place of every normal attack.  As you gain access to the ultra powerful limit breaks (Lionheart and Angel Wing), the difficulty of the game bottoms out.

Still, try a level 100 playthrough and see how it is.  You can easily be level 100 before the SEED exam.  Just to illustrate the difference that makes... the Tonberry King goes from a 1-2 minute battle to a 1-2 hour battle.