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JaggedSac said:
Staude said:
jetrii said:
130 employees working on a game for 5+ years with a budget of 30-60 million dollars will get you a game unlike any other.

 

i didn't know winter 2006 till now was 5+ years.

3 years.. sure.. but 5 ? no no no

 

Winter 2006?  They showed a video at E3 2005.  The game has obviosly been worked on since before E3 2005.  Design discussions, architectural discussions, art discussions...video of representative gameplay doesn't just magically appear.

 

 

No. Sony showed a animation created by some irish company in 2005. Gurilla was working on Killzone Liberation until october 2006 whereafter they switched over and started working on killzone 2.

 

Remember the framework was already layed out by the end of killzone 1.



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