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The problem for KZ2 is that Maxim is the type of publication that will appeal to the casual audience. Specifically the ones in the KZ2 core demographic of 18-30 year old males.
It's all well and good having a game for the gaming hardcore, but there aren't enough of them to translate into massive sales for a game, it needs to appeal to the "less informed" gamer as well like the GTA series does.



Never argue with idiots
They bring you down to their level and then beat you with experience