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Since when did this become a quality comparison between SM64 and Crash Bandicoot? Crash was demo'd publicly long before SM64 was, was released in the US nearly a month before SM64, and while SM64 was very innovative, so was Crash, and it definately did not rely upon SM64 for inspiration. There's no quality comparison to be made, unless you're desperate to change the subject.

Back to the topic, Sony is on par, or ahead, of both Nintendo and MS, when it comes to software innovation (not hardware). If you can't remember the colossal number of other genres Sony has started or vastly improved, I suggest you take a read through this thread again, or take a stroll through the game database here on VGC. The posts in this article suggesting otherwise are ludicrous. Feel free to prove your statement with some hard evidence to the contrary, since evidence supporting Sony's innovation has already been provided.

 

Also, vlad321: "You mean besides like... Mario 64? Or Perfect Dark? Which DEFINED the genres."

...you expect us to take you seriously, after using the successor to GoldenEye 007, which was made by the same dev studio years beforehand, and on the same console, as some sort of FPS innovator for the modern console?  I personally wouldn't drag "FPS on a console" into the "innovative games" ballpark, but if you want to go there, at least get it remotely close to the truth.  Also, according to some of your "supporters", 2nd party titles "don't count", even if Nintendo did (smartly) choose to risk investment on such a thing.