ZenfoldorVGI said:
It might have delivered what it promised, but it certainly didn't deliver more. Even previewers were promising the best game of all time, and I certainly don't think it managed that. It couldn't possibly have delivered "more" than what it promised. However, this is, as always, the pitfall of being overhyped...by fans, journalists, and Sony themselves. As to the genre, it's a different type of game. It's Tetris good, not Zelda good. It's not rocket science. Instead of trying to create a perfect game, it created a cool, fun, and simple engine, and decorated it with some very nice graphics and artstyle. It's more linerider/WorldofGoo, and less Bioshock, Planescape Torment, and MGS4. Of course, without even pretending this is just an opinion, most of us here prefer the narrative, complex, amazingly detailed open world gameplay of a MGS4 or Zelda, to puzzle type scenerio gameplay. However, we do respect greatness in any genre of game, and thus LBP is fantastic and amazing...it's just not most people's favorite. I hope that explains things better. |
Thats exactly it! From a critical point of view, I can safely say that it was a marvelous game with very little short coming, this doesn't mean its going to be one of my all time favourite game, just as I can acknowledge (despite all the bad forum press) that GTA4 was a fantastic game even if I hate the genre and got bored of the actual game within hours.
But how else are you going to measure success other than general consensus and sale? Both reviewers and owner of the game by a large majority are heaping praise upon it and its sale is well within the expected sale of any analyst or just anyone with common sense really (ie not a blind fanboy).








