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BengaBenga said:

 

A first party game will earn Sony something like $30-40, a third party game $8.
So basically to make up for that $100 everyone buying the console at the cheaper price has to buy 3 first party games or 12 third party games EXTRA to make up for that loss. On average this might be the case (although the latest official attach rates we have are around 5.2 and that's for the more hardcore early adaptors) but it will take a while before Sony will profit from a pricecut.

Especially for Sony, that's in financial trouble, a pricecut to make an uncertain profit in the future could be impossible. (Obviously this all depends on Sony's priorities.

LOL at least 2.5 million sales from Final fantasy are from japan. and those are the "bad" ff X-2 and 12.

You expect 2.5 million PS3's sold for FFXIII?!? I know you don't mean that, but the software sales off FFXIII don't really matter. MGS4 sold about 100k consoles on a 600k game in Japan, so one in six bought the console for MGS. Let's say an even bigger percentage buys a PS3 for FFXIII. 1 in 4 (which is massive); you'll "only" have a console boost of 700k. Definitely good, but on a worldwide scale nothing you'll really notice in the marketshare.

I don't see how FFVSXIII is a system seller, since I doubt there will be many that WILL buy it for Versus, but not for the main game. GT5 is absolutely big, worldwide as well. But in 2010 everything will be decided already. Most potential buyers will already have a current gen console by then.

 

A first party game may earn Sony $30, however you also have to pay the developers, marketing, publishing, distribution, etc. for the game itself. Then after that, if there are any profits left then you can count that towards subsidizing the PS3. So it would take a lot more than 3 or 4 first party games to subsidize a $100 price cut alone.