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windbane said:
The_vagabond7 said:
There are a billion and one games with level editors many much easier to use than LBPs, and with much greater potential. I wouldn't even know where to start a list. Morrowind had huge level editing tools, Starcraft had people making RPGs, Tower defense games, action quests, on and on, and it was an RTS with editing tools and Battlenet to share everything. I've said time and time again, LBP big innovation was that it was marketed to hell and back.

Anybody that thinks LBP did something revolutionary has never been a PC gamer, or they have been and are just wearing Sony goggles. It's marketed well but it didn't do anything that hasn't been done a hundred times before, just marketed well. And doing something pretty good that's been done many many times before doesn't count as innovation. If it is then suddenly there are a hell of alot of super innovative games.

 

I played Starcraft for 1000s of hours. You couldn't make a platformer on it. Also, sharing games was mainly done by just making a game with a bunch of capital letters in it.

Edit:  Also, Starcraft had replays, but that doesn't mean that Halo 3 having replays (and Skate) isn't innovative, because what other FPS has it?  For that matter, not many games have it at all.

And I've yet to see an RPG or top down exploration based action game in LBP, so what's your point?

 



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