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johnsobas said:
dude, naruto is far past its prime in the east. It used to be really popular, just look at the sales of the GC games it'll give you an idea. Now you'll find the manga selling in Japan on the 100 yen section. It was the highest selling 3rd party GC game, now it can only sell just over 100k. Sadly 2.5x multiplier is good legs in Japan for any kind of core game on a console. Very few PS3 games that had any decent sized shipment ever made it to 2.5x.

 

Naruto may be far past its prime sales wise, but that doesn't negate the original point: Naruto on the PS3 being able to sell over 100k in Japan. It definitely wasn't the highest selling 3rd party game on the Gamecube (unless you're talking about Japan only, in which case Naruto: Fighting Ninja Wars 2 was about on par with Resident Evil 0). A 2.5 multiplier could affect games completely randomly, and doesn't depend on whether the game is "core" or "casual." Resident Evil 4 had a terrible multiplier on the Gamecube in Japan (about 1.5 over its first week) whereas Naruto 2 had a multiplier of about 5-6. Both core games.

Claude: Are we talking about budget or expectations? Tons of games on the PS3 have higher budgets than games on the Wii, but the Wii games often sell more (Uncharted: Drake's Fortune versus Carnival Games for example). The Naruto game on the PS3 might equal a game on the Wii despite userbase differences. Albeit, the Wii userbase when its Naruto game launched was much lower than the PS3 userbase now, but the Wii had far fewer titles (Top 50 consisting of Wii series, Zelda, Wario, and the newly launched Fire Emblem and Naruto game).