McStormy1 said:
It doesn't matter. A game without strong narrative should not recieve a 90+ score. Narrative standards in games seem to be lower than for movies and books, and most reviewers and developers have been putting gameplay before storyline. That should not be promoted by essentially rewarding such games and developers with such high scores, forgiving major faults such as a weak plot. |
But games are NOT books or films. Should books and films be given low marks because they have very weak (actually, non-existant) gameplay?








