Double changed to double now, thanks
Alright, so I added a ship to the bullet constructor and defined the x and y velocities as you said
Then I went to the Alien class, where bullets are constructed and added a method to determine the closest SpaceShip (which as there's only 1 I have just told to return the SpaceShip from game called ship
SpaceShip closestShip() {
return Game.ship;
}
which gave me the same 'non-static variable ship cannot be referenced from a static context' error
I also tried
SpaceShip closestShip = Game.ship;
But received the same error messege
and altered the bullet generating line to read
bw.bullets.add(new Bullet(x, y,closestShip));
But it can't find closestShip because the above didn't work







