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disolitude said:

@wfz

Im sorry we disagree.

You may find shaking the wii mote more fun than pushing A. Or you may find flailing left, right, left with the wii mote controller is more fun than pushing A, A, B. Thats personal prefference and I'm not saying you are wrong.

But even you can't disagree that the ps360 version has 5X the polish and care put in to it.

The 3D world levels are terrible on the wii because they are picture and text based, you just push A until the text stops and the gmae lets you actually play. The hub levels are completely unecessary...jsut a room before the actual levels. On the 360, atleast they have platforming and paths that open as you get powerups which is fun to figure out. The whole last level (called Eggman land or something - best part of the game!!) is missing from the Wii version as well as Mazuri world. Animations are straight out of PS2 game from 2003.

You can find it more fun which is cool...but for someone that is indifferent if a game uses motion controls or regular controller (aka me), the ps360 is head and sholders above the Wii version.

False!

Mazuri is missing, Eggmanland isn't

Also, i find it hard to believe that this guy is for real, if mostly for his harsh anti-Wii stance. Unless SEGA is a gang of drooling idiots, they can look at the sales numbers for Sonic and the Secret Rings, and the numbers for Sonic Unleashed, and figure out that one number is higher than the other numbers combined (i think, not sure if PS2 sales might put Unleashed over the top)

 

Either way, SEGA should have learned by now that the Wii will save them. Which isn't to say that they should ignore other platforms, but they should put their best foot forward on the Wii. The success story of Secret Rings should be more than enough to convince them

EDIT: Ahh, sorry. I didn't realize that somebody else had called out the "Empire City, not Eggmanland" thing.



Monster Hunter: pissing me off since 2010.