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I wish people would read the details more. It seems quite clear that the engine as designed streams very heavily, too heavily, coupled with resource hungry lighting and particle effects, to easily support split screen co-op.

Sounds like it would take serious work to the engine/level design to change that so I doubt there will be any patches, etc. to implement it anytime soon if ever.

So long as the SP/MP and online co-op are all stellar I doubt it will affect sales that much if at all.



Try to be reasonable... its easier than you think...