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Maybe some people have gotten the wrong idea of my something to ponder threads these threads are intended to ponder

i don't think that the cover system in KZ2 is going to be a huge deal to most i just wanted to let people that are not into FPS know that KZ2 has a cover system in case that was holding them off on being into it as it was holding me off b4 i knew it had a cover system Who knows if KZ2 turns out well maybe all FPS will implement it they also need a quicker way of looking behind you especially in MP

To me cover systems in shooter games are a big deal i feel that FPS haven't offered any thing knew since the days of doom and unreal for the pc

yes windbane If ur behind an object, then u should be protected. but picture urself in a real gun fight are u just stand behind and object or get close to it and embrace it and value it as it's  saving u from gun fire For TPS gamers like myself it's feels like im taking a step back wen playng a FPS that doesn't use a good cover system the ign qoute says it best "Going back and playing other FPSs just isn't the same anymore. When I duck behind a corner, I don't want to stare at a poorly-textured wall before strafing out into the open. I want to peak around the corner, line up a shot, and shoot things"

@KylieDog i like blind fire the ability to shoot aimlessly from cover like they do in the movies or if i feel frustrated gives it more of a sense of realism



                                                             

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