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colonelstubbs said:
Are these games even selling that well though?

 

Barring lisensed games, I think it's hard to make a case that games that don't meet consumer demands are selling well. The only reason lisensed games are doing well(as always) is because the buyer is not usually the judge of the product, their child is.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.