vlad321 said:
Onyxmeth said:
vlad321 said:
Outcast said:
BringBackChrono said: Leveling up in FPSes really doesnt do it for me, and Vlad has more or less mentioned all the problems i have with it.It makes no sense to award better weapons to player with better skills. What would have made sense was giving the noobs the best weapons to choose from, and stripping down as time went by, till they are left with the very basic weaponry(at a level beyond which everyone should have similar skills). |
Wow.. I'm guessing you're a Nintendo fan.
|
So you're saying that if we're against the level system we're nintendo fans? Please. Come play me in UT2004 and you'll get schooled by a Nintendo fan.
|
I don't think that's a comment about the leveling system as much as it's a comment about the idea that stripping weapons from advanced players is a good idea. I'm not sure what that has to do with Nintendo though.
Would you want to be stuck with the lowliest of weapons in UT2004 because you were good at the game? Something's telling me the enjoyment would lower a bit.
|
If it meant i get to run around 1 shotting noobs with my shield gun then fukc yeah. That'd be actually awesome.
|
For how long would that be awesome? Remember I'm not talking about an optional feature here. You are locked out of any weapons but the weapons with the lowest worth forever.
@BringBackChrono-There is no level playing field in online multiplayer. Whether that is a factor of better weapons or a dozen other variables, those with experience will always have a hefty advantage. The weapon advancing is a motivational tool to keep coming back to the multiplayer and bettering themselves for rewards. Everyone that has an unfair advantage was once the noob too, so in essence it's pretty fair. I can put in 20 hours getting moderate wins and loss records in COD while gathering weapons, or I can put in 20 hours getting my ass handed to me in UT but at least I have all the same weapons.