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albionus said: Stromprophet said: That's funny. I had a 64 and there is no way in compared to games like Tomb Raider, RE, MGS, or FF. Everything was in blocks on 64 and PS had realistic shapes. Sure there was pixilation, and jaggies, but there were a lot more textures, backgrounds, etc. CD had more room for lots of things than 64Bit. So longer levels, more textures, better music (if the game had music in 64 sometimes). I think the PS had more room to grow with CDs to show that. Especially with the CGI movies which were pretty cool and definitely a step up from our Nintendo/SNES days. I don't remember any game on 64 that was as complicated and involved as MGS was. Wow, I really didn't think anyone could question that the N64 had better graphics but apparently I was wrong. Admittedly the cartridge limited the expanse of the gameplay so FFVII or MGS wasn't possible but graphically as HappySqurriel shows there was no question of which was better. Oh well, any comments on how much better PS2 games look than GCN/Xbox ones Stromprophet? So yeah, 5 pages, impressive.
I guess my memory was trickin me up. Still, my main memory would be Goldeneye and comparing that to MGS my main memory from PS. For those 2 games the clear winner graphically would have been MGS. Well, if you look at God of War II some people say PS2 games now rival Xbox and Gamecube in the graphics department. At least that's what some people say. God of War II certainly looks really good graphically for an older system.