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Gamerace said:
Chrizum said:
Gamerace said:
Soleron said:
No first-party titles on that list. Therefore, miss. Seriously Nintendo - I want a core game that shows off the Wii's motion controls to the best of your ability while retaining the classic feel. Neither SMG (not radical enough) nor MP3 (lost non-linear essence of Metroid) nor Zelda (controls added late in development) achieved this.

 

I totally agree with the bolded part. I'm amazed Nintendo introduced the Wii and then aside from Wii Sports/Play have never brought out a game that fully explores the possibilities of the Wiimote. 3rd Parties have done a better done with Godfather, Red Steel(flawed but valiant attempt), Dewy's Adventure, Zack & Wiki & Boom Blox and probably a few I'm forgetting.

I think Metroid Prime 3 and WarioWare easily fit that description.

 

Both do use the controls well for sure but WarioWare are just simple mini-games and Metroid Prime is mostly just shooting with little (but well done) motion controls.

Actually Disaster: Day of Crisis might really do the controls justice on all aspects but I can't say for sure since NOA hasn't released it here in NA. Buggers...

 

Metroid Prime 3 engineered the best control scheme overall and only 1 yr after the Wii's release. I think your wrong and WM + will certainly improve the capabilities of the wiimote and Nintendo's games.

 



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.