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Scorewise, to be perfectly honest, I believe it all comes down to how it runs technically. TLR is a fantastic game from what I heard, but it got smashed by critics thanks to huge technical problems with the review copies.


Infinite Undiscovery as well had a bit of framerate issues, and so its score got  lowered a good deal for that. I can't say whether its a good game or not, I've had to cut back since Gears 2 to save money for SO4 after all ;_;


Well anyway, after looking at recent combat videos, there appears to be little to no in game framerate issues during battles that I can see; so as far as the game goes technically, looking like it does is a masterpeice. I foretell big points scored from the graphics.

If combat is even a shadow of SO3's Tales-esqe ( ;) ) battle system then it'll win some great acclaim there. 

So what it seems to me that the score will be boiling down to is the story, levels, length and all around presentation, if the graphics are all good (which they seem to be). We know as far as CGI goes SO4, like FFXIII, has the same studio working behind them for CGI so its going to be absolutely top-knotch. 

Still, I foresee many a reviewer complaining about the fact that its a prequel, even though they may not directly say this, but rather hint at it as they go.

Oh well. I'm gonna set my sights a bit low on the score and say that it'll get in the 84-89 range, though wouldn't it be amazing if it became the first AAA(critically, anyway. To me Vesperia is already AAAAAA.) JRPG on the 360? Kewl.


As for sales....uh, well, I guess I hope for 1 mil before LO hits it. Thats being optimistic, but hey, set your sights high and whatnot.

So anyway, what do you think the score(meta) and sales LTD are gonna be for Star Ocean 4? 



GOTY Contestants this year: Dead Space 2, Dark Souls, Tales of Graces f. Everything else can suck it.