--OkeyDokey-- said:
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How is Killzone 2 any less generic than The Conduit? I would think that the storyline's of both are hardly mind-blowing, so I don't see Killzone winning it their. If it's because of graphics and physics, then I would think The Conduit's controls might set itself apart from almost all other games.
Also, you mentioned (I think it was you) that Killzone scope aiming is affected by how much one's hand is moving: The Conduit (and, unavoidably, all other Wii FPS's) have this feature.
I think someone mentioned the cover system of KZ2. It's where you can lean around a corner, right? MOH:H2 has this already. Perhaps The Conduit will, too.
Okami
To lavish praise upon this title, the assumption of a common plateau between player and game must be made. I won't open my unworthy mouth.