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Chrizum said:
--OkeyDokey-- said:
irstupid said:
The conduit becuase others offer nothing new besides better graphics over other games I have played on those systems.


Alright.

The Conduit is the most generic game on that list and it's probably right up there on most other lists. If it were on any other console it would be completely ignored. I doubt HVS would have even found someone willing to publish it by now.

Shows how desperate you guys are for shooters, but this has been pretty obvious ever since I heard people saying that crappy MOH PSP port was actually a good game.

Right. The Conduit can't be done on any other console that's why it's so anticipated. If it keept its promise, it will be the best controlling console shooter ever, with fully customizable controls, HUD, and unique controlling weapons.

That's what makes it a lot less generic than Killzone or Halo, which may be good, but bring nothing really new to the table.

 

I doubt that The Conduit will have the best console FPS controls ever.  Ever seen the videos for The Conduit?  Whenever the guy aims, he always points to the edge of the screen to center the enemy towards the middle of the screen THEN he starts pointing at the enemy to shoot at him.  The people playing almost always overshoot to center the screen on the badguy before actually shooting at him.  Watch any video of any FPS on the Wii and it always happens.  The only way that I could see this not happening is to keep the crosshair centered in the screen, and always move the viewpoint when the Wiimote is moved (like in FPS games on the consoles/computer).  At which point it basically becomes an analog stick.  And it's advantages are basically nullified with maybe the exception of how intuitive it would be to use for a beginner.

The Wiimote as it is implemented in most Wii FPS games is basically only good for light gun games where you don't have to worry about getting the enemy character on screen because that part is automatically done for you.

As for the OP:  Killzone 2.