Chrizum said:
Right. The Conduit can't be done on any other console that's why it's so anticipated. If it keept its promise, it will be the best controlling console shooter ever, with fully customizable controls, HUD, and unique controlling weapons. |
I doubt that The Conduit will have the best console FPS controls ever. Ever seen the videos for The Conduit? Whenever the guy aims, he always points to the edge of the screen to center the enemy towards the middle of the screen THEN he starts pointing at the enemy to shoot at him. The people playing almost always overshoot to center the screen on the badguy before actually shooting at him. Watch any video of any FPS on the Wii and it always happens. The only way that I could see this not happening is to keep the crosshair centered in the screen, and always move the viewpoint when the Wiimote is moved (like in FPS games on the consoles/computer). At which point it basically becomes an analog stick. And it's advantages are basically nullified with maybe the exception of how intuitive it would be to use for a beginner.
The Wiimote as it is implemented in most Wii FPS games is basically only good for light gun games where you don't have to worry about getting the enemy character on screen because that part is automatically done for you.
As for the OP: Killzone 2.







