By using this site, you agree to our Privacy Policy and our Terms of Use. Close

EA, Eidos, Namco, Ubisoft. Those same developers continued supporting the Xbox, but stopped with the Gamecube because their titles sold far worse on that platform
Western style titles yes. Anyway, that's not true, as EA and Ubisoft continued supporting the Gamecube.
The business plan revolves around the Wiimote If you take away the Wiimote, then you basically have a Gamecube with online play. Less-than-stellar online play, at that. The Wii without the Wiimote would be a weaker PS3 and 360 just as the Gamecube was a weaker PS2 and Xbox
No wonder we have a different view. You didn't even realize you were talking about the Wii, not the business plan. Of course the Wii and the Wiimote are part of it. But thinking the VC, the channels, ... are just there to look good is a mistake, IMHO.
Developers have even criticized the Wii for its substandard hardware and online service, and that's what these devs would have to work with should the Wiimote novelty wear off
We fall back to the exact same criticisms made for the DS, every single time. And yet you tell me I have no basis to think you weren't thinking the same about the DS.
I'm not saying that the DS would have been as wildly popular without the stylus, but it would have still been successful
And what are you saying for the Wii without the features you talked about ? Will it be successful ?
It was Nintendo's first-party titles that skewed the Gamecube towards kids. Why do you think the general consensus was that it was a "kiddie console" with "kiddie games"?
So there was a general consensus like that. There's exactly the same for DS. So how come you see 3rd party flock to DS and they didn't to GC ? How come PSP saw far more support from western devs than DS, despite PSP selling less ? They wouldn't have come onboard as they plain and simple didn't (or rather, really poor support compared to PSP) until Nintendogs skyrocketed DS sales.
Sony wanted the PSP to specifically target older males whereas the DS has a broader appeal(although most of its userbase is still kids)
See ? Autofulfilling prophecy, you're pushing the general consensus even more. The general consensus was that the PSP had a better appeal to devs, and that the DS had substandard hardware and online service.
First of all, I never said that Zelda competed with those games, so that's a strawman argument. Second of all, I don't even play FPS's. So go ahead and feel stupid right about now
The FPS part was a bet, a guess, as that's the only demographic I know that react like you do to some games cited. So there's another I don't know about. Now, what you said was rather : "No one would care about Rayman or Elebits or Excite Truck if they weren't on the same console as Legend Of Zelda: TP. It's those well-known titles that carry the console". Except that it didn't help the GC or N64. And Zelda WW sure enough didn't carry RE4 or Tales of Symphonia. Keep in mind both of those were ported to PS2. 3rd party is important, if only to fill the hole between good 1st party games.