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 RAZurrection said:
Staude said:

1. Why would a potential sequal cost 60 million ? answer, it wouldn't Furthermore the reason so much money was pumped into kz2 is because it has been set as the benchmark for ps3 games ever since e3 2005. Oh yeah GTA4 cost twice as much.

It wouldn't? Then why would it arrive any faster with a lesser budget? They showed the engine wayyyy back in 2007 in July and it still took them 21 months to make a content-lite game. That GTA figure also includes its $80 million advertising budget.

Staude said:

2. A sequal would also be developed faster. I'm thinking 2 years top. They will probably take a break of a few months and then start working on a new game on the same engine. It'll be faster and cheaper.

Or cheaper and slower. Or the same cost (bar the engine) and another 21 months minimum, but you'd probably have a year in pre-production in there as well.

 

You clearly have no idea what you are talking about. Lesser development time = smaller budget. I thought that would be obvious to anyone. You can't develop the sequal cheaper while doing it slower. It's either slower or cheaper unless they cut staff which i very much doubt.

 



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