Sort of on a tangent to this discussion, but what does everyone honestly think of turn-based combat? Was it a product of its times that needs updating -- ie: games were technologically unable to produce real-time combat with rpg mechanics and this style of play was developed to compensate -- or is it an actual preferred play style of some gamers?
I think 'twitch' gaming turns a lot of people off because some gamers just don't have the time to invest to develop profiency. Plus, it's likely intimidating for new gamers who haven't developed the hand-eye coordination often required to succeed in real-time games. So I can understand why turn-based combat might still have a lot of appeal to people who just want to 'play' a story, which is often what RPGs do. However, being someone who likes a more hands-on approach to my games, I also understand (and even agree with to some extent) the recent call to turn away from these types of games. What's everyone's opinions? Is it a genre on its way out, or do you think it's a lasting type of gameplay?







