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vlad321 said:
This is the short list of things I can list that were wrong with KZ, awkward control scheme, frame rate issues, short draw distance, distracting graphical issues. Also the gameplay itself, most importantly, was mediocre. Oh, also an inconsistent AI. Yes bugs were part of the bad, but not the whole thing at all.

 

The bolded are obviously solved in the sequel.

As for the gameplay, the controls were a bit off.  The should've done more focus testing for the sensitivty, and the wonky aiming combined with frequent dips to 20-25fps made aiming rather cumbersome. 

As somebody who played the beta, I can easily tell you that this is NOT a problem in the sequel.  The numerous gameplay videos and glowing previews from journalists who already have review builds of the game should only back up this claim.

The only thing left is the AI.  Here's what Edge had to say on the matter (the same Edge that gave MGS4 an 8 - they're tough bastards):

Enemy AI, one of the sore points in the first game, seems convincingly tough, even at normal difficulty. They'll use cover as effectively as you do, try to flank your position, flush you out with grenades and even duck, roll and shuffle to safety if they're caught in the open. If a Helghast trooper is making a break for different cover, and you start firing in front of them, they'll stop and try to head back the way they came. A small touch, perhaps, but indicative of the intelligence you're up against. Their lifelike responses are made more convincing thanks to some excellent animation, which holds fairly steady across all the character models and environments. When a fellow member of Alpha Squad busts a door down with his shoulder, there's genuine weight and momentum to the action. Flags and tarpaulins flutter angrily in the constantly raging Helghan storms, while swirls of dust and billows of smoke display particle effects that manage to be impressive without feeling distractingly showy.

That was written only three days ago, and is based off of the review build of the game.  It should paint a picture of what their full review will be like (NDAs don't lift until February 3rd).