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volcatius said:

I found this (older) news interesting, for different reasons:

Over 500,000 total Sins of a Solar Empire units sold

http://news.bigdownload.com/2008/09/04/over-500-000-total-sins-of-a-solar-empire-units-sold/

- more than 20% were digital downloads

- Sins had no copy protection

- the development cost were only one million dollar

It's true it was very surprising. I was also surprised that 20% of the sales were from Stardock's little and crappy digital store, and that was before they launched Impulse. No doubt that with Impulse the percentage of digital sales must've gone up through the roof.