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Groucho said:
HappySqurriel said:

The reason why HD console graphics are more expensive to develop is you require more "Content" for every in game asset in order to feed the advanced shaders with data, and you require more graphical assets to fill an environment in order to make it look less sterile and empty.

 

So... you would enjoy a JRPG less on a HD console, even if all that changed was the resolution, and perhaps the textures were higher rez? (source textures usually are)

 

Actually, I'm of the opinion that most developers should do that because they simply can't afford to produce the content with the sales they can expect from their game ... Unfortunately, being that I see HD fanboys (essentially) claim that not pushing graphical technology to the limits is an insult to gaming, I’m not too sure if you could be successful on the HD consoles unless you produce the most technically advanced graphics.