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HappySqurriel said:

If you have watch the industry for long enough you will see that most publishers have a herd mentality when it comes to how they allocate development resources. What this means is that developers tend to chase other developers’ success, and since they tend to be unable to match the quality or originality of the initial project they never perform as well.

The odd thing is that a large portion of "Star" developers were really nothing special until they took a risk, produced a game that conventional wisdom said wouldn't be successful, and became one of the companies out-front of the herd.

Good points.  With in-house Wii engines at many 3rd-party developers now, despite shoddy first projects, future projects may have inspiration that makes them shine, now that the first painful development cycle is over.