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makingmusic476 said:
Baddman said:
Snesboy said:
O-D-C said:
Godot said:
I think it's a good idea as some puzzles in phantom hourglass were ridiculously hard. My 9 years old cousin would never have guessed that you needed to close your DS in order to copy something on a map.

at 18 I couldent figure that out.

 

 

Ditto.

Only reason why I got past that part was because of the fairy bitching at you to do something IRL

lol The only reason I got past it was because I was getting pissed and just closed the ds and went to do something else when I came back I was like wtf  when I opened it back up and saw it got copied to the map

 

Those puzzles were pointlessly hard.  The only reason they were hard was because we were thinking of Phantom Hourglass as a game, and not something that interacts with the real world.

Like blowing on the windmills.  I had completely forgotten that you have even could blow into the DS, and I spent 20 minutes trying other stuff to solve that puzzle.  I was even drawing the wind command from Okami with my stylus, lol.

There was also this monster  that you could only hit when stunned and the fairy was sayin it gets stunned when hearing loud noises and i was like huh? So I then proceeded  to drop bombs and everything around it thinkin the explosion would be the noise lol until I gave out a argggh sound kinda loud and noticed it was then stunned. I seriously forgot the ds had a mic built in lol