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Yes ,very nice looking ....for a PS2 or something slighty above .

Look ,the Saturn was about 16 times more powerful that the Megadrive,could put on screen like 1000 times more colour on screen and added like 15 times more storage power .The N64 was like 50 times more powerful that the Snes in processing power,added like 8 times the storage space (uncompressed ,compressed a lot more ) and had a whole new generation of graphics processing and graphic filters .The PS2 was like 16 times more powerful that the PS1 (at least 10 times if you add the SP1 vertex processor )in proccesing power  and had 8 times the memory and 15 times the storage capacity .The Cube was not  so a big step over the N64 but it was still  at least 5-6 times more powerful,had 8 times the memory  and had tons more storage capacity .The PS3 and the 360 are 40 and 15 times more powerful than their predeccesors .....multiplying by two the memory ,GPU and CPU doesnt provide you enough jump to see really different things .I agree that each and every Wii game sub-PS2 or sub-Cube is entirely to blame the developers ,but that doesnt mean the Wii streched to its limits will make us see something really different from a very good looking Cube or Xbox 1 game .

As for the resolution ,judging by the reviews of Okami and other games I was under the impression the old gen games werent really 480p but 576i or something like that ...if I am wrong I stand corrected .