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Usually I put the game aside, either for a few hours or a day, and then get back into it.

I garner immense satisfaction from getting past the point where things went wrong last time. Games don't beat me; I beat them. It feels like I'm teaching the designers a lesson in toughness, even though I know that's not true.

"Oh, a Red Dragon in a treasure chest, eh!? All right - I'll come back tomorrow, and we'll see how your punk ass likes being Berserked and not able to use your Thermal Ray at all!"