If I found a little time, I'll try to make a full translation of the interesting things he says.
From what I remember he says "We think we have the most beautiful menu in a video game. We are very proud of it. It's not prerendered, it's real time using the game engine. We used a lot of facial motion capture, even for the eyes, which gives it a very realistic look".
There's is also something cool, there's a button that makes you hear what the character thinks. And it's contextual. For example, if you press this button when the character is about to get into the house through the window, she thinks "He's a suspect, but it's still breaking the law to get into the house by the window" (or something like that).
When you see the character hiding in the cabinet (is that the word?), he says you could have been hiding under the bed too, or in another room...
I can't remember everything now, more to come if I found some time to translate.
They will know Helgan belongs to Helghasts







