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Shadow)OS said:

WRPG's are just Shooter/Action games. The main difference is that your character is nameless and you have a few extra options to tinker with, rather than being named "Master Chief" or "Marcus". Because that way you aren't just controlling some bad ass, YOU ARE THE BAD ASS ZOMG

Fallout? Shooter. Mass Effect? Shooter. Too Human? Shooter.

Why is this a pattern? Lets take a look at where most WRPG's reside: Xbox 360. Hmmmmmmm...

I don't care what culture makes the RPG, as long as they are the turn based or real-time formulas. Since the Japanese tend to to make the more classic RPG's, I buy those games more.


Let me make it clear: I really don't feel comfortable calling most WRPG's an RPG. There are exceptions like Oblivion and Fable that I would gladly call a WRPG, but most "WRPG"'s are just shooter games in my eyes.

This post is ignorant on a massive scale.  The platform on which most WRPGs reside is most definitely the PC.  Claiming that "WRPGs are just Shooter/Action games" makes it clear that you obviously have no idea what you're talking about.

Try playing anything pre-Mass Effect from Bioware, anything by Black Isle or Troika or Obsidian to know what I mean.

And for added emphasis:

Words Of Wisdom said:
Having people think of Elder Scrolls and Fallout 3 as definitive WRPGs is depressing.

It's like holding up Rumble Roses XXX as the definitive game in the fighting genre.

 

And also...

emilie autumn said:
we still haven't had a FF/KH/DQ this gen so theres no way saying that the WRPG has suplanted the JRPG and also persona 4 proves that argument wrong

 

All P4 proves is that a developer can make an anime, put a battle system in the middle of it, and people will eat it up.