Parasitic said:
R3 for ironsights? Ouch, that sounds hard to use.....really hope that gets changed. The "more tactical" part sounds good. I have a question for anyone that doesn't mind answering. I've noticed many FPS's have a habit of starting you off with some shitty weak-sounding pistol that you'll never use again once you get something better. From what I saw in one of KZ2's vids, it looks like the pistol is one beefy gun, but I found out it has unlimited ammo hinting that it might be weak. Is it an effective weapon, or just somethin you use in desperate situations? I've only seen it in like one gameplay vid for a short moment. |
Like I said, R3 is the default, but you can change the layout into a more traditional configuration where L1 is for the ironsights and R3 is for melee.
The standard pistol is a little on the weak side though it can serve you well if you can manage to jam on R1 (being a semi-automatic and all) and still stay in control of the analog sticks. I don't really use it unless I'm out of primary ammo. However, if you get enough kills with the standard pistol, you can unlock the revolver which is more powerful though has a slower rate of fire.







