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TheNino85 said:
You know, if you just said "FFXIII is going to suck because it's coming out for the 360 too", you would have saved all of us a lot of time.

FFXII was an interesting game. The story was shallow (although Balthier is incredibly awesome), but the combat system was so good that every RPG needs to copy it. The emphasis on formulated tactics by essentially creating your own AI system as well as the fact that the game rewards you for using magic constantly as opposed to hording it was so revolutionary that every RPG needs to take note: IT IS NOT FUN TO LUG AROUND A WHITE MAGE AND A BLACK MAGE SOLELY TO HEAL/DAMAGE ON THE FINAL BOSS, AND HIT WITH STAVES THE REMAINING 99% OF THE TIME. IF YOU'RE GOING TO HAVE THE CLASSES AT ALL, MAKE THEM USEFUL ON ALMOST EVERY SINGLE FIGHT! I can't even play old-school RPGs anymore out of sheer boredom, and I was such a RPG nerd that I once spent the entire summer in my dumber, school boy days playing Final Fantasy 4 through 9.

Now if they could integrate an amazing story with FFXII's combat system, that would be the best RPG of all time. Yes, even better than Chrono Trigger/FF6/FF7/FFX/Xenogears/Valkyrie Profile/etc.

I agree with you on the battle system.  It took a lot of the tedium away from the average JRPG battle system.  Making your own A.I. also helped a lot.  Thought I am not exactly sure if I would call FFXII's story "shallow".