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Deneidez said:
chaospluto said:

You know nothing about Heavy Rain if you think it's 'just' an interactive movie

You control your character through the entire game QD even stated that there won't be any non-interactive 'cutscenes' unless highly needed.  You choose all of your actions as you progress through the game, where you walk, drive, pick which door to open, pick a room to go or not go in; it's completely non-linear.

Yes it could flop, but only if it were 'just' an ineractive movie.  I could see it flop, if all you did was press buttons through various cutscenes, that would be boring. 

People must be scared of change when it comes to video games, they never accept something such as this any good.  *sigh*

Uhm, can you show me something else than this,

http://www.youtube.com/watch?v=raPw9vNF7yk&feature=related

If thats all what that game is about, it looks more like dragons lair than highly interactive game.

http://www.gamekyo.com/videoen13496_heavy-rain-public-presentation-video.html

Much better and more descriptive (note: the actual video isn't English translated).  I watched this video, through all of the gameplay footage.

Oh and if you don't want to watch the video you can read what Heavy Rain will be all about, in this Tech Demo:

"In this demo, the player takes the role of a young journalist who is investigating on several girls' disappearances, she goes to a house of a taxidermist who is suspected of killing these women. In this presentation, the Producer of the game shows 2 different ways to finish this demo, there are lots of different ways to get through the story.

- Multiple view camera system, not always behind the girl.

- The demo is fully playable, no cut-scenes, the player can control the girl at any time

- The Sixaxis motion sensor is used in the game to make different moves (open a window, raise or hit on an object, etc.).

- It is possible to hear what is happening in the mind of the character, so the player knows the different choices that are available.

- No loadings in the game!

- Backgrounds are fully interactive (all objects can be used, all doors can be opened, etc.).

- Very interesting Split Screen System to keep an eye on the murderer, control the character at the same time.

- The player has to maintain several buttons to stay hidden, uncomfortable situation for the player to reproduce the same stress in the game."



  • 2010 MUST Haves: WKC, Heavy Rain, GoWIII, Fable III, Mass Effect 2, Bayonetta, Darksiders, FFXIII, Alan Wake, No More Heroes 2, Fragile Dreams: FRotM, Trinity: SoZ, BFBC2.
  • Older Need To Buys: Super Mario Bros. Wii, Mario Kart Wii, Deadspace, Demon's Souls, Uncharted 2.

There is definitely more to list that I want, but that's my main focus there.