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chaospluto said:
Deneidez said:
forevercloud3000 said:
You know....I think Heavy Rain deserves to be put in a genre all its own. It is so radically different that it is hard to place in one of the others. So what kind of game can it be classified as then?

Immersive Genre? because it tries to wrap you in the world of the game.
Emulation Genre? because it emulates real life action and consequence.

What do you guys think a good name for Heavy Rain's genre would be?

Immersion is immediately broken when you can't control your character and its whereabouts. And for the genre its more like interactive movie with real time rendered content.

This game has high possibility of flopping.

You know nothing about Heavy Rain if you think it's 'just' an interactive movie

You control your character through the entire game QD even stated that there won't be any non-interactive 'cutscenes' unless highly needed.  You choose all of your actions as you progress through the game, where you walk, drive, pick which door to open, pick a room to go or not go in; it's completely non-linear.

Yes it could flop, but only if it were 'just' an ineractive movie.  I could see it flop, if all you did was press buttons through various cutscenes, that would be boring. 

People must be scared of change when it comes to video games, they never accept something such as this any good.  *sigh*

It's not new, though. It's a progression of the architecture laid down in Indigo Prophecy, harkening back all the way to the days when 25 cents would get you a run through an interactive cartoon that you controlled where one wrong move meant death.