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jkimball said:
Squilliam said:

I love the smell of blurred uncompressed textures in the morning!

Its horribly ironic that they use a media format that allows for uncompressed textures (at a terrible price) and then they go ahead and make their preferred method for AA a texture blurring scandal.

These are two different scenes from the same game (Saints Row II) and they are pretty much identical except for the type of Anti Aliasing used on the different consoles. Sony 1st party use this form of AA as well, so if there were comparable Xbox 360 versions of those games the same complaints could be raised as well.

When I look at these shots, the PS3 versions make me feel like my character isn't wearing his prescription lenses. Its not horrible by any means, but it does annoy me and it irritates my eyes a little when I look at the PS3 examples in comparison to the Xbox 360 examples. In the end I wish that Sony had sprung for a better GPU which can handle a similar MSAA spec to the Xbox 360, rather than relying on this technology. I do appreciate its subjective, many people will prefer the PS3 version and thats perfectly fine, there are pros and cons for both techniques but my personal preferrence is definately MSAA when possible.

PS3: Shot 1 : Shot 2

360: Shot 1 : Shot 2

Disclaimer: These are lossless images taken from a professional capture card so they can be considered accurate and representative. Also the systems in question ARE set up correctly.

 

The PS3 looks more realistic. The x360 looks more like a video game. I opened all 4 in tabs, did an informal poll with family and fried (who know nothing about video games) and there were 'oohs and aahs' when they saw the PS3 version ("look how real the nurses hair looks! thats amazing" and "the guys are wearing square pants in the first one" (the 360 shot).

IN the real world you don't see every single hair on a persons head, you just see hair.  Look at the clothes, the beer bottles, the grain  on the bar.  The PS3 is clearly attempting to model real life, while the 360 looks like a really high res video game - but a video game nonetheless. 

 

 

 

This is funny.

It is not a bug! It's a feature!