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@ selnor

The linked post I agree with:

"So what exactly is XDR ram? Here are some of the highlights:

* XDR makes PS3 super effiecient
* XDR aids in faster cache mapping, both direct and indirect
* XDR ram works by a pointer to pointer technology and needs very small buswidth for execution
* XDR is not just faster than GDDR3 but it is much more efficient
* XDR RAM works by breaking down data into several packets which prevents data loss and exceptions"

That's insightful. The Red Faction guys didn't talk about the possibility of using harddrive caching to their advantage, probably due to the Arcade 360 specifications lacking a harddrive they won't rely on this memory advantage.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales